Publications of B Mohler

Conference Paper (48)

61.
Conference Paper
Hatzipanayioti, A.; Pavlidou, A.; Dixken, M.; Bülthoff, H.; Meilinger, T.; Bues, M.; Mohler, B.: Collaborative Problem Solving in Local and Remote VR situations. In: 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), P156, pp. 964 - 965. 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019), Osaka, Japan, March 23, 2019 - March 27, 2019. IEEE, Piscataway, NJ, USA (2019)
62.
Conference Paper
Pujades, S.; Mohler, B.; Thaler, A.; Tesch, J.; Mahmood, N.; Hesse , N.; Bülthoff, H.; Black, M.: The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements. In: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019). 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019), Osaka, Japan, March 23, 2019 - March 27, 2019. (2019)
63.
Conference Paper
Mohler, B.; Kuhlen, T.; Bues, M.; Rosenberg, E.; Göbel, H.: General Chair Message. In: IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018), pp. XVII - XVIII. IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018), Reutlingen, Germany, March 18, 2018 - March 22, 2018. (2018)
64.
Conference Paper
Thaler, A.; Wellerdiek, A.; Leyrer, M.; Volkova-Volkmar, E.; Troje, N.; Mohler, B.: The Role of Avatar Fidelity and Sex on Self-Motion Recognition. In: ACM Symposium on Applied Perception (SAP '18), 3, pp. 1 - 9 (Eds. Grimm, C.; Willemsen, P.; Kearney, J.; Riecke, B.). ACM Symposium on Applied Perception (SAP '18), Vancouver, BC, Canada, August 10, 2018 - August 11, 2018. ACM Press, New York, NY, USA (2018)
65.
Conference Paper
Breidt, M.; Bülthoff, H.; Fleming, R.; Mohler, B.: Stylization of Virtual Humans. In: Workshop Virtual Humans and Crowds for Immersive Environments at IEEE VR 2018 (VHCIE 2018), pp. 1 - 3. Workshop Virtual Humans and Crowds for Immersive Environments at IEEE VR 2018 (VHCIE 2018), Reutlingen, Germany, March 19, 2018. (2018)
66.
Conference Paper
Hanrieder, M.; Mohler, B.; Meilinger, T.: Collaborative Spatial Search: Implementation and Validation of a Multi-User Task in Walkable Virtual Environments. In: Virtuelle und Erweiterte Realität, pp. 193 - 194 (Eds. Dörner, R.; Kruse, R.; Mohler, B.; Weller, R.). 14. Workshop der GI-Fachgruppe VR/AR, Tübingen, Germany, November 17, 2017 - November 18, 2017. Shaker, Aachen, Germany (2017)
67.
Conference Paper
Schirm, J.; Mohler, B.; Thaler, A.: Selbstavatare in virtueller Realität: Automatisierte Validierung von Körperform und Animation mit wenigen Markern. In: Virtuelle und Erweiterte Realität, pp. 201 - 202 (Eds. Dörner, R.; Kruse, R.; Mohler, B.; Weller, R.). 14. Workshop der GI-Fachgruppe VR/AR, Tübingen, Germany, November 17, 2017 - November 18, 2017. Shaker, Aachen, Germany (2017)
68.
Conference Paper
Fleming, R.; Mohler, B.; Romero, J.; Black, M.; Breidt, M.: Appealing Avatars from 3D Body Scans: Perceptual Effects of Stylization. In: Computer Vision, Imaging and Computer Graphics: Theory and Applications - 11th International Joint Conference, VISIGRAPP 2016, pp. 175 - 196 (Eds. Braz, J.; Magnenat-Thalmann, N.; Richard, P.; Linsen, L.; Telea, A. et al.). 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), Roma, Italy, February 27, 2016 - February 29, 2016. Springer International Publishing, Cham, Switzerland (2017)
69.
Conference Paper
Keilmann, F.; de la Rosa, S.; Schwan, S.; Cress, U.; Mohler, B.; Bülthoff, H.; Meilinger, T.: Comparing Individual and Collaborative Problem Solving in Environmental Search. In: Computational Foundations of Cognition, p. 650 - 650 (Eds. Gunzelmann, G.; Howes, A.; Tenbrink, T.; Davelaar, E.). 39th Annual Meeting of the Cognitive Science Society (CogSci 2017), London, UK. Cognitive Science Society, Austin, TX, USA (2017)
70.
Conference Paper
Soyka, F.; Leyrer, M.; Smallwood, J.; Ferguson, C.; Riecke, B.; Mohler, B.: Enhancing stress management techniques using virtual reality. In: ACM Symposium on Applied Perception (SAP '16), pp. 85 - 88 (Eds. Jain, E.; Joerg, S.). ACM Symposium on Applied Perception (SAP '16), Anaheim, CA, USA. ACM Press, New York, NY, USA (2016)
71.
Conference Paper
Fleming, R.; Mohler, B.; Romero, J.; Black, M. J.; Breidt, M.: Appealing female avatars from 3D body scans: Perceptual effects of stylization. In: 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016): GRAPP 2016, pp. 335 - 345 (Eds. Magnenat-Thalmann, N.; Richard, P.; Linsen, L.; Telea, A.; Battiato, S. et al.). 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016): GRAPP 2016, Roma, Italy. Scitepress, Setúbal, Portugal (2016)
72.
Conference Paper
Rauhöft, G.; Leyrer, M.; Thompson, W.; Stefanucci, J.; Klatzky, R.; Mohler, B.: Evoking and Assessing Vastness in Virtual Environments. In: ACM SIGGRAPH Symposium on Applied Perception (SAP 2015), pp. 51 - 54 (Eds. Trutoiu, L.; Kull, S.; Sanders, B.; Mantiuk, R.). ACM SIGGRAPH Symposium on Applied Perception (SAP 2015), Tübingen, Germany, September 13, 2015 - September 14, 2015. ACM Press, New York, NY, USA (2015)
73.
Conference Paper
Wellerdiek, A.; Breidt, M.; Geuss, M.; Streuber, S.; Kloos, U.; Black, M.; Mohler, B.: Perception of Strength and Power of Realistic Male Characters. In: ACM SIGGRAPH Symposium on Applied Perception (SAP 2015), pp. 7 - 14 (Eds. Trutoiu, L.; Kull, S.; Sanders, B.; Mantiuk, R.). ACM SIGGRAPH Symposium on Applied Perception (SAP 2015), Tübingen, Germany, September 13, 2015 - September 14, 2015. ACM Press, New York, NY, USA (2015)
74.
Conference Paper
Paul, S.; Mohler, B.: Animated self-avatars in immersive virtual reality for studying body perception and distortions. In: IEEE VR Doctoral Consortium 2015, pp. 1 - 3. Doctoral Consortium at IEEE Virtual Reality 2015, Arles, France, March 23, 2015 - March 24, 2015. (2015)
75.
Conference Paper
Soyka, F.; Kokkinara, E.; Leyrer, M.; Bülthoff, H.; Slater, M.; Mohler, B.: Turbulent Motions Cannot Shake VR. In: IEEE Virtual Reality (VR 2015), pp. 33 - 40 (Eds. Höllerer, T.; Interrante, V.; Lecuyer, A.; Swan II, J.). IEEE Virtual Reality (VR 2015), Arles, France, March 23, 2015 - March 27, 2015. IEEE, Piscataway, NJ, USA (2015)
76.
Conference Paper
Gutekunst, M.; Geuss, M.; Rauhöft, G.; Stefanucci, J.; Kloos, U.; Mohler, B.: A Video Self-avatar Influences the Perception of Heights in an Augmented Reality Oculus Rift. In: International Conference on Artificial Reality and Telexistence, 19th Eurographics Symposium on Virtual Environments (ICAT-EGVE 2014), pp. 9 - 12 (Eds. Nojima, T.; Reiners, D.; Staadt, O.). International Conference on Artificial Reality and Telexistence, 19th Eurographics Symposium on Virtual Environments (ICAT-EGVE 2014), Bremen, Germany, December 08, 2014 - December 11, 2014. Eurographics Association, Aire-la-Ville, Switzerland (2014)
77.
Conference Paper
Piryankova, I.; Stefanucci, J. K.; Romero, J.; de la Rosa, S.; Black, M. J.; Mohler, B.: Can I recognize my body's weight? The influence of shape and texture on the perception of self. ACM Symposium on Applied Perception (SAP '14), Vancouver, Canada. ACM Transactions on Applied Perception 11 (3), 13, pp. 1 - 18 (2014)
78.
Conference Paper
Volkova, E.; Mohler, B.: On-line Annotation System and New Corpora for Fine Grained Sentiment Analysis of Text. In: 5th International Workshop on Emotion, Social Signals, Sentiment & Linked Open Data (ES³LOD 2014), Satellite of LREC 2014 ELRA, pp. 74 - 81. 5th International Workshop on Emotion, Social Signals, Sentiment & Linked Open Data (ES³LOD 2014), Satellite of LREC 2014 ELRA, Reykjavik, Iceland , May 26, 2014 - May 27, 2014. (2014)
79.
Conference Paper
D'Cruz, M.; Patel, H.; Lewis, L.; Cobb, S.; Bues, M.; Stefani, O.; Grobler, T.; Helin, K.; Viitaniemi, J.; Aromaa, S. et al.; Frohlich, B.; Kunert, A.; Beck, S.; Kulik, A.; Karaseitanidis, I.; Psonis, P.; Frangakis, N.; Slater, M.; Bergstrom, I.; Kilteni, K.; Kokkinara, E.; Mohler, B.; Leyrer, M.; Soyka, F.; Gaia, E.; Tedone, D.; Olbert, M.; Cappitelli, M.: Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space. In: IEEE Virtual Reality (VR 2014), pp. 167 - 168 (Eds. Coquillart, S.; Kiyokawa, K.; Swan II, J.; Bowman, D.). IEEE Virtual Reality (VR 2014), Minneapolis, MN, USA, March 29, 2014 - April 02, 2014. IEEE, Piscataway, NJ, USA (2014)
80.
Conference Paper
Mülling, K.; Boularias, A.; Mohler, B.; Schoelkopf, B.; Peters, J.: Inverse Reinforcement Learning for Strategy Extraction. In: ECML PKDD 2013 Workshop on Machine Learning and Data Mining for Sports Analytics (MLSA 2013), pp. 1 - 9. ECML PKDD 2013 Workshop on Machine Learning and Data Mining for Sports Analytics (MLSA 2013), Praha, Czech Republic. (2013)
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