Publikationen von F Brändle

Zeitschriftenartikel (1)

1.
Zeitschriftenartikel
Brändle, F.; Wu, C.; Schulz, E.: What are we curious about? Trends in Cognitive Sciences 24 (9), S. 685 - 687 (2020)

Buchkapitel (1)

2.
Buchkapitel
Brändle, F.; Binz, M.; Schulz, E.: Exploration beyond bandits. In: The Drive for Knowledge: The Science of Human Information-Seeking (Hg. Dezza, I.; Wu, C.; Schulz, E.). Cambridge University Press, Cambridge, UK (2022)

Konferenzband (1)

3.
Konferenzband
Modirshanechi, A.; Brändle, F. (Hg.): Surprise in the brain: Theory and Experiment. Bernstein 2022 Satellite Workshop: Surprise in the brain: Theory and Experiments, Berlin, Germany, 13. September 2022. (2022)

Meeting Abstract (1)

4.
Meeting Abstract
Brändle, F.; Wu, C.; Schulz, E.: Fun as maximizing learnability: Balancing difficulty and prior knowledge. In 44th Annual Meeting of the Cognitive Science Society (CogSci 2022): Cognitive Diversity, S. 4001 (Hg. Culbertson, J.; Perfors, A.; Rabagliati, H.; ramenzoni, V.). 44th Annual Meeting of the Cognitive Science Society (CogSci 2022): Cognitive Diversity, Toronto, Canada, 27. Juli 2022 - 30. Juli 2022. (2022)

Vortrag (4)

5.
Vortrag
Brändle, F.: Exploration beyond bandits. Bernstein 2022 Satellite Workshop: Surprise in the brain: Theory and Experiments, Berlin, Germany (2022)
6.
Vortrag
Brändle, F.: Spaß für Mensch und Maschine: Von Belohnungen, die Entscheidungen beeinflussen. Kortizes: Live-Online-Vortragsreihe "Vom Reiz der Sinne: Wahrnehmung und Gehirn", Feucht, Germany (2022)
7.
Vortrag
Brändle, F.: Using games to study exploration. 43rd Annual Conference of the Cognitive Science Society (CogSci 2021): Workshop 2 Using Games to Understand Intelligence (2021)
8.
Vortrag
Brändle, F.; Allen, K.; Tenenbaum, J.; Schulz, E.: Using Games to Understand Intelligence. 43rd Annual Conference of the Cognitive Science Society (CogSci 2021): Workshop 2 Using Games to Understand Intelligence (2021)

Poster (1)

9.
Poster
Nath, S.; Brändle, F.; Schulz, E.; Dayan, P.; Brielmann, A.: Spatial complexity and intricacy predict subjective complexity. The Visual Science of Art Conference (VSAC 2022), Amsterdam, The Netherlands (2022)

Preprint (3)

10.
Preprint
Allen, K.; Brändle, F.; Botvinick, M.; Fan, J.; Gershman, S.; Gopnik, A.; Griffiths, T.; Hartshorne, J.; Hauser, T.; Ho, M. et al.; de Leeuw, J.; Ma, W.; Murayama, K.; Nelson, J.; van Opheusden, B.; Poundsy, T.; Rafner, J.; Rahwan, I.; Rutledge, R.; Sherson, J.; Simsek, O.; Spiers, H.; Summerfield, C.; Thalmann, M.; Velez, N.; Watrous, A.; Tenenbaum, J.; Schulz, E.: Using Games to Understand the Mind. (eingereicht)
11.
Preprint
Brändle, F.; Stocks, L.; Tenenbaum, J.; Gershmann, S.; Schulz, E.: Intrinsically Motivated Exploration as Empowerment. (eingereicht)
12.
Preprint
Brändle, F.; Stocks, L.; Tenenbaum, J.; Gershman, S.; Schulz, E.: Intrinsic Exploration as Empowerment in a Richly Structured Online Game. (eingereicht)
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