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Zeitschriftenartikel (42)

  1. 41.
    Zeitschriftenartikel
    van Liere, R.; Mohler, B.: Foreword to: Special issue on virtual environments. Computers & Graphics 33 (2), S. 119 (2009)
  2. 42.
    Zeitschriftenartikel
    Trutoiu, L.; Mohler, B.; Schulte-Pelkum, J.; Bülthoff, H.: Circular, linear, and curvilinear vection in a large-screen virtual environment with floor projection. Computers and Graphics 33 (1), S. 47 - 58 (2009)

Buchkapitel (3)

  1. 43.
    Buchkapitel
    Welch, R.; Mohler, B. J.: Adapting to Virtual Environments. In: Handbook of Virtual Environments: Design, Implementation, and Applications, 2. ed. Aufl., S. 627 - 646 (Hg. Hale, K.; Stanney, K.). CRC Press, Boca Raton, FL, USA (2015)
  2. 44.
    Buchkapitel
    Mohler, B.; Di Luca, M.; Bülthoff, H.: Multisensory contributions to spatial perception. In: Handbook of Spatial Cognition, S. 81 - 97 (Hg. Waller, D.; Nadel, L.). American Psychological Association, Washington, DC, USA (2012)
  3. 45.
    Buchkapitel
    Kober, J.; Mohler, B.; Peters, J.: Imitation and Reinforcement Learning for Motor Primitives with Perceptual Coupling. In: From Motor Learning to Interaction Learning in Robots, S. 209 - 225 (Hg. Sigaud, O.; Peters, J.). Springer, Berlin, Germany (2010)

Konferenzband (7)

  1. 46.
    Konferenzband
    Rothkopf, C.; Balfanz, D.; Galuske, R.; Jäkel, F.; Kersting, K.; Macke, J.; Mohler, B. (Hg.): KOGWIS2018: Computational Approaches to Cognitive Science. 14th Biannual Conference of the German Society for Cognitive Science (KogWis 2018), Darmstadt, Germany, 03. September 2018 - 06. September 2018. Technische Universität Darmstadt, Darmstadt, Germany (2018)
  2. 47.
    Konferenzband
    Dörner, R.; Kruse, R.; Mohler, B.; Weller, R. (Hg.): Virtuelle und Erweiterte Realität. 14. Workshop der GI-Fachgruppe VR/AR, Tübingen, Germany. Shaker, Aachen, Germany (2017), 222 S.
  3. 48.
    Konferenzband
    Rosenberg, E.; Krum, D.; Wartell, Z.; Mohler, B.; Babu, S.; Steinicke, F.; Interrante, V. (Hg.): 2017 IEEE Virtual Reality (VR 2017). 2017 IEEE Virtual Reality, Los Angeles, CA, USA. IEEE, Piscataway, NJ, USA (2017), 476 S.
  4. 49.
    Konferenzband
    Imura, M.; Figueroa, P.; Mohler, B. (Hg.): International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments: ICAT-EGVE 2015. 25th International Conference on Artificial Reality and Telexistence and the 20h Eurographics Symposium on Virtual Environments (ICAT-EGVE 2015), Kyoto, Japan. Eurographics Association, Aire-la-Ville, Switzerland (2015), 190 S.
  5. 50.
    Konferenzband
    Bailey, R.; Kuhl, S.; Mohler, B.; Singh, K. (Hg.): ACM Symposium on Applied Perception. ACM Symposium on Applied Perception (SAP '14), Vancouver , BC, Canada. ACM, New York, NY, USA (2014), 136 S.
  6. 51.
    Konferenzband
    Mohler, B. J.; Raffin, B.; Saito, H.; Staadt, O. (Hg.): 5th Joint Virtual Reality Conference. 5th Joint Virtual Reality Conference (JVRC '13), Paris, France. Eurographics Association, Aire-la-Ville, Switzerland (2013), 94 S.
  7. 52.
    Konferenzband
    Virtual Environments 2008: 14th Eurographics Symposium on Virtual Environments (EGVE 2008). 14th Eurographics Symposium on Virtual Environments (EGVE 2008), Eindhoven, Netherlands, 29. Mai 2008 - 30. Mai 2008. Eurographics Association, Aire-la-Ville, Switzerland (2008), 126 S.

Konferenzbeitrag (47)

  1. 53.
    Konferenzbeitrag
    van der Veer, A.; Alsmith, A.; Longo, M.; Wong , H.; Diers, D.; Bues , M.; Giron, A.; Mohler, B.: The Influence of the Viewpoint in a Self-Avatar on Body Part and Self-Localization. In: SAP '19: ACM Symposium on Applied Perception 2019 (Hg. Neyret, S.; Kokkinara, E.; Gonzalez Franco, M.; Hoyet, L.; Cunningham, D. et al.). ACM Symposium on Applied Perception (SAP 2019), Barcelona, Spain, 19. September 2019 - 20. September 2019. ACM Press, New York, NY, USA (2019)
  2. 54.
    Konferenzbeitrag
    Dixken, M.; Diers, D.; Wingert, B.; Hatzipanayioti, A.; Mohler, B.; Riedel, O.; Bues, M.: Distributed, Collaborative Virtual Reality Application for Product Development with Simple Avatar Calibration Method. In: 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), S. 1299 - 1300. 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019), Osaka, Japan, 23. März 2019 - 27. März 2019. IEEE, Piscataway, NJ, USA (2019)
  3. 55.
    Konferenzbeitrag
    Hatzipanayioti, A.; Pavlidou, A.; Dixken, M.; Bülthoff, H.; Meilinger, T.; Bues, M.; Mohler, B.: Collaborative Problem Solving in Local and Remote VR situations. In: 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), S. 964 - 965. 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019), Osaka, Japan, 23. März 2019 - 27. März 2019. IEEE, Piscataway, NJ, USA (2019)
  4. 56.
    Konferenzbeitrag
    Pujades, S.; Mohler, B.; Thaler, A.; Tesch, J.; Mahmood, N.; Hesse , N.; Bülthoff, H.; Black, M.: The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements. In: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019). 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019), Osaka, Japan, 23. März 2019 - 27. März 2019. (2019)
  5. 57.
    Konferenzbeitrag
    Mohler, B.; Kuhlen, T.; Bues, M.; Rosenberg, E.; Göbel, H.: General Chair Message. In: IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018), S. XVII - XVIII. IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018), Reutlingen, Germany, 18. März 2018 - 22. März 2018. (2018)
  6. 58.
    Konferenzbeitrag
    Thaler, A.; Wellerdiek, A.; Leyrer, M.; Volkova-Volkmar, E.; Troje, N.; Mohler, B.: The Role of Avatar Fidelity and Sex on Self-Motion Recognition. In: ACM Symposium on Applied Perception (SAP '18), S. 1 - 9 (Hg. Grimm, C.; Willemsen, P.; Kearney, J.; Riecke, B.). ACM Symposium on Applied Perception (SAP '18), Vancouver, BC, Canada, 10. August 2018 - 11. August 2018. ACM Press, New York, NY, USA (2018)
  7. 59.
    Konferenzbeitrag
    Breidt, M.; Bülthoff, H.; Fleming, R.; Mohler, B.: Stylization of Virtual Humans. In: Workshop Virtual Humans and Crowds for Immersive Environments at IEEE VR 2018 (VHCIE 2018). Workshop Virtual Humans and Crowds for Immersive Environments at IEEE VR 2018 (VHCIE 2018), Reutlingen, Germany, 19. März 2018. (2018)
  8. 60.
    Konferenzbeitrag
    Hanrieder, M.; Mohler, B.; Meilinger, T.: Collaborative Spatial Search: Implementation and Validation of a Multi-User Task in Walkable Virtual Environments. In: Virtuelle und Erweiterte Realität, S. 193 - 194 (Hg. Dörner, R.; Kruse, R.; Mohler, B.; Weller, R.). 14. Workshop der GI-Fachgruppe VR/AR, Tübingen, Germany, 17. November 2017 - 18. November 2017. Shaker, Aachen, Germany (2017)
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