Publikationen von LC Trutoiu

Zeitschriftenartikel (1)

1.
Zeitschriftenartikel
Trutoiu, L.; Mohler, B.; Schulte-Pelkum, J.; Bülthoff, H.: Circular, linear, and curvilinear vection in a large-screen virtual environment with floor projection. Computers and Graphics 33 (1), S. 47 - 58 (2009)

Konferenzband (1)

2.
Konferenzband
Trutoiu, L.; Geuss, M.; Kuhl, S.; Sanders, B.; Mantiuk, R. (Hg.): ACM SIGGRAPH Symposium on Applied Perception. ACM SIGGRAPH Symposium on Applied Perception (SAP 2015), Tübingen, Germany, 13. September 2015 - 14. September 2015. ACM Press, New York, NY, USA (2015), 139 S.

Konferenzbeitrag (2)

3.
Konferenzbeitrag
Streuber, S.; de la Rosa, S.; Trutoiu, L.; Bülthoff, H.; Mohler, B.: Does Brief Exposure to a Self-avatar Affect Common Human Behaviors in Immersive Virtual Environments? In: Eurographics 2009: The 30th Annual Conference of the European Association for Computer Graphics, S. 33 - 36. 30th Annual Conference of the European Association for Computer Graphics (Eurographics 2009), München, Germany, 30. März 2009 - 03. April 2009. European Association for Computer Graphics, Geneve, Switzerland (2009)
4.
Konferenzbeitrag
Trutoiu, L.; Mohler, B.; Schulte-Pelkum, J.; Bülthoff, H.: Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection. In: 2008 IEEE Virtual Reality Conference, S. 115 - 120 (Hg. Lin, M.; Steed, A.; Cruz-Neira, C.). IEEE Virtual Reality Conference (VR 2008), Reno, NV, USA, 08. März 2008 - 12. März 2008. IEEE, Piscataway, NJ, USA (2008)

Vortrag (1)

5.
Vortrag
Trutoiu, L.; Breidt, M.; Mohler, B.; Steed, A.: Social Interactions in Virtual Reality: Challenges and Potential. IEEE Virtual Reality (VR 2015), Arles, France (2015)

Poster (2)

6.
Poster
Trutoiu, L.; Streuber, S.; Mohler, B.; Schulte-Pelkum, J.; Bülthoff, H.: Tricking people into feeling like they are moving when they are not paying attention. 5th Symposium on Applied Perception in Graphics and Visualization (APGV 2008), Los Angeles, CA, USA (2008)
7.
Poster
Trutoiu, L.; Marin, S.-D.; Mohler, B.; Fennema, C.: Orthographic and perspective projection influences linear vection in large screen virtual environments. 4th Symposium on Applied Perception in Graphics and Visualization (APGV 2007), Tübingen, Germany (2007)
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