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Creation date: 2013-05-24
Creation time: 18-45-29
--- Number of references
3
inproceedings
4544
Gait parameters while walking in a head-mounted display virtual environment and the real world
Proceedings of the 13th Eurographics Symposium on Virtual Environments and 10th Immersive Projection Technology Workshop (IPT-EGVE 2007)
2007
7
85-88
Full-body motion tracking data was collected for six subjects during free walking. Each participant was asked to walk to a previously seen target under four experimental conditions: eyes closed within the real world, eyes closed wearing a head-mounted display (HMD), eyes open in the real world, and eyes open wearing a HMD. We report three gait parameters for each of these four conditions: stride length, walking velocity, and head-trunk angle. This data reveals that these gait parameters within a
HMD virtual environment (VE) are different than those in the real world. A person wearing a HMD and backpack walks slower, and takes a shorter stride length than they do in a comparable real world condition. In addition, head-trunk angle while walking to a target on the ground plane is lowest when walking with eyes open in a HMD VE.
http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/Final_EGVR2007_4544[0].pdf
http://www.kyb.tuebingen.mpg.de
http://www.kyb.tuebingen.mpg.de
Department Bülthoff
http://nguyendangbinh.org/Proceedings/IPT-EGVE/2007/publications.html
Fröhlich, B. , R. Blach, R. van Liere
Eurographics Association
Aire-la-Ville, Switzerland
Biologische Kybernetik
Max-Planck-Gesellschaft
Weimar, Germany
13th Eurographics Symposium on Virtual Environments and 10th Immersive Projection Technology Workshop (IPT-EGVE 2007)
en
978-1-568-81400-1
mohlerBMohler
camposjlJCampos
weyelMWeyel
hhbHHBülthoff
techreport
3516
veLib Reference Manual: Library Version 1.2.0
2005
8
142
The virtual environments library (veLib) is a light-weight yet complete cross-platform software framework for distributed virtual reality (VR) simulations. This document describes its basic design principles, the installation process, and gives a brief introduction in using the veLib
for programming VR applications. The introductory texts are complemented by a comprehensive description of the C++ and XML application programmers interface (API).
http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/TR-142_[0].pdf
http://www.kyb.tuebingen.mpg.de
http://www.kyb.tuebingen.mpg.de
Department Bülthoff
http://velib.kyb.mpg.de
Biologische Kybernetik
Max-Planck-Gesellschaft
Max Planck Institute for Biological Cybernetics, Tübingen, Germany
en
gfGFranz
weyelMWeyel
poster
4545
Gait parameter differences within an HMD as compared to the real world
2007
7
10
125
It has been shown that virtual environment (VE) users make systematic errors of distance compression
when acting on or judging a virtual space (blind-walking to targets on the ground
plane or verbal reports [1,3]). This bias in behavior can, in part, be explained by the mechanics
of the head-mounted display (HMD). Willemsen et al. [3] have developed a modified HMD in
which the visual display has been removed and yet weight distribution is kept consistent with
that of a functional HMD. When participants view the real world through this modified HMD
they undershoot their blind-walking performance. Willemsen et al.’s research suggests that the
weight or ergonomics of the HMD influences the distance traversed while performing a blind
walking task [2].
In the current research, we consider four different conditions: walking with eyes closed
within the real world, eyes closed wearing a HMD, eyes open in the real world, and eyes
open wearing a HMD. By investigating these four conditions we can access whether there are
differences in gait parameters due to the physical constraints of the HMD and/or due to the
differences between the visual experience in the HMD and the real world. Full-body motion
tracking data was collected for six participants while they walked to a previously seen target at
8 randomly ordered distances (3,4,5,6,7, 8, 9 and 10 meters).
We report three gait parameters for each of these four conditions: stride length, walking
velocity, and head-trunk angle. This data reveals that these gait parameters within a HMD VE
are different than those in the real world. A person wearing a HMD and backpack walks slower
and takes a shorter stride length than they do in a comparable real world condition. In addition,
head-trunk angle while walking to a target on the ground plane is lowest when walking with
eyes open when wearing a HMD. While future research should investigate the influence of
gait parameters on human perception of the active observer, the sole objective of the current
research was to analyze the differences between gait parameters while walking within a HMD
and the real world.
http://www.kyb.tuebingen.mpg.de
http://www.kyb.tuebingen.mpg.de
http://www.kyb.tuebingen.mpg.de
Department Bülthoff
http://twk.tuebingen.mpg.de/twk07/abstract.php?_load_id=mohler01
Biologische Kybernetik
Max-Planck-Gesellschaft
Tübingen, Germany
10th Tübinger Wahrnehmungskonferenz (TWK 2007)
en
mohlerBJMohler
camposjlJLCampos
weyelMBWeyel
hhbHHBülthoff