Event Calendar:

Mo Tu We Th Fr Sa Su
18 30 01 02 03 04 05 06
19 07 08 09 10 11 12 13
20 14 15 16 17 18 19 20
21 21 22 23 24 25 26 27
22 28 29 30 31 01 02 03

» All Events

Contact

Dipl.-Inform. Joachim Tesch

Address: Spemannstr. 44
72076 Tübingen
Room number: 1.VR.02
Phone: +49 7071 601 1616
Fax: +49 7071 601 616
E-Mail: joachim.tesch
Print page    
Picture of Tesch, Joachim, Dipl.-Inform.

Joachim Tesch

Position: Research Technician  Unit: Bülthoff

My main task is to make it easy for our scientists to conduct experiments in our existing and future Virtual Reality (VR) setups. This encompasses both the hardware side with our display and tracking technologies as well as the software side where specific software engineering solutions are needed. Necessary software engineering tasks include integration of VR hardware in our visualization software, deployment of new visualization solutions and also development of performant real-time visualization components for specific experiments.

 

Areas of interest

  • Real-time Computer Graphics
    • Modern game engine technologies (Unity, UDK) and integration into Virtual Reality experimental setups
      • Example: UDK flight simulation with haptic feedback [Video]
    • Avatars in Virtual Environments
  • Mobile devices for experimental setups

 

Technical setups

  • TrackingLab (real-time tracking)
    • Vicon rigid-body tracking
    • Xsens MVN inertial body motion capture
    • Head-mounted displays (NVIS, Kaiser, eMagin)
  • PanoLab (six projector display with large FOV)
    • Real-time cluster rendering
    • Warping and blending
  • Backprojection
    • Active stereo projection and head tracking

Current Position

Research Technician and Technical Director for Virtual Reality hardware and software at the Max Planck Institute for Biological Cybernetics in the department Human Perception, Cognition and Action.

 

Previous Employments

  • ZKM Center for Art and Media (Karlsruhe)
    • Research and software engineering and for interactive new media art installations using real-time computer graphic technologies
  • iCinema Centre for Interactive Cinema Research (University of New South Wales, Sydney, Australia)
    • Research and software engineering for interactive new media art installations using real-time computer graphic technologies
  • iMedia (Providence, RI, USA)
    • Research and software engineering for mobile device integration in visualization environments
  • Fraunhofer Center for Research in Computer Graphics (Providence, RI, USA)
    • Research and software engineering in the areas of volume visualization and interaction techniques for Virtual Environments

Education

  • Diploma (M.Sc.) in Computer Science at the University of Tuebingen
    • Diploma thesis at Daimler Research (Ulm)
      Title: A three-dimensional user interface for Virtual Environments

Preferences: 
References per page: Year: Medium:

  
Show abstracts

Articles (1):

Schomaker J Person, Tesch J Person, Bülthoff HH Person and Bresciani JP Person (September-2011) It is all me: the effect of viewpoint on visual–vestibular recalibration Experimental Brain Research 243(2-3) 245-256.

Conference papers (2):

Robuffo Giordano P Person, Masone C Person, Tesch J Person, Breidt M Person, Pollini L Person and Bülthoff HH Person (May-2010) A Novel Framework for Closed-Loop Robotic Motion Simulation - Part I: Inverse Kinematics Design 2010 IEEE International Conference on Robotics and Automation (ICRA 2010), IEEE, Piscataway, NJ, USA, 3876-3883.
pdf
Robuffo Giordano P Person, Masone C Person, Tesch J Person, Breidt M Person, Pollini L Person and Bülthoff HH Person (May-2010) A Novel Framework for Closed-Loop Robotic Motion Simulation - Part II: Motion Cueing Design and Experimental Validation 2010 IEEE International Conference on Robotics and Automation (ICRA 2010), IEEE, Piscataway, NJ, USA, 3896-3903.
pdf

Posters (2):

Bresciani J-P Person, Tesch J Person, Bischoff H Person and Bülthoff HH Person (August-2010): Rich 3D environments facilitate sensorimotor learning, 33rd European Conference on Visual Perception, Lausanne, Switzerland, Perception, 39(ECVP Abstract Supplement) 50.
Schomaker J Person, Tesch J Person, Bülthoff HH Person and Bresciani J-P Person (June-2010): It's All Me: Varying Viewpoints and Motor Learning in a Virtual Reality Environment, 11th International Multisensory Research Forum (IMRF 2010), Liverpool, UK.

Export as:
BibTeX, XML, Pubman, Edoc
Last updated: Monday, 16.01.2012