
- Interfacing different disciplines for the development and optimization of human-centered interactive applications.
The Cognitive Engineering group develops applications based on Computer-Vision, Machine-Learning and Computer-Graphics in combination with methods that model Human cognitive processes. Highly controllable and realistic settings, real-world sensor data and simulations, offer the opportunity for advanced experiments and at the same time a framework to design and optimize processes in Human-Machine-Interfaces. Our approach ultimately opens a new window to modern industries such as entertainment computing (games), communication research (information transfer, multimedia), medical systems, and personal assistance systems (automotive safety).
For example, we develop realistic computer-generated models that offer as research tool new opportunities to study human cognitive processes in interactive situations. Results from such experiments are in turn used to build effective Human-Machine-Interfaces. We mainly develop and employ Computer-Vision and Machine-Learning algorithms to quantify human performance in natural interactive situations. The results from perception experiments provide constraints for designing artificial vision algorithms and thus lead to more efficient approaches in, for example, artificial environment understanding. Realistic virtual worlds and animations, generated with Computer-Graphics, support us with "ground truth" to prototype artificial recognition algorithms and to determine the critical factors in human decision making. The semantic modeling of high-dimensional data spaces is another important goal of our work. It provides the basis to effectively study and optimize Human-Computer interaction.